Fearsome Engines : Gaming, Art and the Worlds We Build

Daryl Lim Wei Jie, Plural Art Mag, Giugno 23, 2026

It’s the end of May, and I am in Yeo Workshop in Gillman Barracks, caught in the middle of the set up for the show Fearsome Engines. Cables and plugs are strewn all over and intermittent drilling interrupts my conversation with Martin Constable, the curator of the show, who’s visiting from Saigon, where he teaches visual effects at RMIT Vietnam. With his leather eyepatch (he lost his left eye some time back), and the surrounding sprawling hardware, I’m reminded of a steampunk engineer tinkering away in the guts of some mechanical behemoth.

 

There’s an air of delightful mischief when he speaks, and I imagine him – though he doesn’t fulfil this expectation – rubbing his hands with glee.